High Council (TLK)

From The Last Knights Wiki

The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.

  • Editing the High Council announcement board
  • Moving the leader-controlled main army
  • Sending, accepting, declining, & breaking alliances
  • Declaring war

Editing Announcement Board

The announcement board is used as an informational tool that is found on the home page upon logging into the game. Those with the permissions to do so can change the contents found on the board. The most common things a player will see on this board often relate to battle times, incoming PvP, and intel about countries. From time to time, even important messages will be posted that may be more noticeable here than in a direct message. For example, since the HC board is usually the first thing a player sees when they log in coming across a message like "Rejoin Main!" or "PVP close!" can alert the player much faster than sending a circular message out on a reminder or an immediate action that may need to be taken.

The announcement board also interacts with most html code so adding things like borders, cells, images (both static and animated), and font colors, styles, and more are possible.

Moving Main Army

Normally, before the leader has reached the rank of knight, if there is a player, who is not the leader, who is in charge of a field army they are the only ones able to move it across cities. This is regardless of whether or not a player is the country leader or holds the title of high council. The only exception to this rule is if the holder of the field army gives another commander, within that army, 'second-in-command' which then gives that player the ability to move the army as well, as long as they remain a part of it.

However, in the case of the leader of a country who has reached the rank of Viceroy, aka Knight, any player given the high council title has the ability to move the field army. Second-in-command can still be given. However, its use becomes minimal and specific once high council members have been chosen. With the authority given to move the main army (field army), a high council member can utilize this privilege during the leaders absence when the movement of the whole army is paramount.

Sending, Accepting, Declining, & Breaking Alliances

In addition to the editing and field army movement capabilities, a high council member also has access to changing diplomacy status with any country. This involves things such as accepting or declining incoming alliance requests, sending alliance requests, and even ending active alliances. However, discussing these actions before performing them is always a smart plan and can avoid confusion and frustration.

Declaring War

In order to attempt to capture a city from a neutral country you must first engage in war with them. Apart from the leader, this is only possible if you hold the title of either high council or the grander title of chief of staff. Often times, the high council position is temporarily given to a player who does not have it already. This is done to allow that player to start the war with the targeted country if they are currently neutral. This allows for them to proceed with capturing more of those cities.