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	<title>The Last Knights Wiki - User contributions [en-gb]</title>
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	<updated>2026-04-11T05:54:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=136</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=136"/>
		<updated>2026-03-09T19:29:37Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Commander]]&#039;&#039;&#039;&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Experience Points&lt;br /&gt;
* &#039;&#039;&#039;[[Country]]&#039;&#039;&#039;&lt;br /&gt;
** Leader&lt;br /&gt;
** Chief of Staff&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
*&#039;&#039;&#039;[[Gameplay]]&#039;&#039;&#039;&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|&#039;&#039;&#039;In-Game Mechanics&#039;&#039;&#039;]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages|&#039;&#039;&#039;Unique In-Game Webpages&#039;&#039;&#039;]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*&#039;&#039;&#039;[[Chat]]&#039;&#039;&#039;&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions|&#039;&#039;&#039;Commonly Asked Questions&#039;&#039;&#039;]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=135</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=135"/>
		<updated>2026-03-09T18:34:15Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In The Last Knights, the player &#039;&#039;(you)&#039;&#039; is the &#039;&#039;&#039;commander&#039;&#039;&#039; of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of authority that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each Commander is given a set &#039;&#039;&#039;Authority&#039;&#039;&#039; amount (determined by their rank) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, heroes, and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
A player&#039;s commander rank refers to their position as a leading officer of an army. Starting off as a private, you can work your way up in rank through promotions that you can receive after obtaining a certain level of experience. Each promotional rank adds to a players commander stats.&lt;br /&gt;
&lt;br /&gt;
[[Rank (TLK)|More Details]]&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s commander has reached a certain rank, they are granted a crusader, of sorts, for no additional gold or initial cost to authority. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
[[Hero (TLK)|More Details]]&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Experience Points - XP ==&lt;br /&gt;
The sole purpose of experience points is to allow a player&#039;s commander to increase their officer rank over the course of a single in-game age with the rank of Private being their starting title and Marquess being their last. Each promotion toward a commanders rank increases the amount of experience required to reach the next promotion. Therefore, a player must, eventually, transition from training to joining country battles in order to maintain a productively continuous flow of experience points.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=134</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=134"/>
		<updated>2026-03-09T18:00:28Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Commander]]&#039;&#039;&#039;&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
*** Weak Army&lt;br /&gt;
*** Injured Army&lt;br /&gt;
*** Small Army&lt;br /&gt;
** Experience Points&lt;br /&gt;
* &#039;&#039;&#039;[[Country]]&#039;&#039;&#039;&lt;br /&gt;
** Leader&lt;br /&gt;
** Chief of Staff&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
*&#039;&#039;&#039;[[Gameplay]]&#039;&#039;&#039;&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|&#039;&#039;&#039;In-Game Mechanics&#039;&#039;&#039;]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages|&#039;&#039;&#039;Unique In-Game Webpages&#039;&#039;&#039;]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*&#039;&#039;&#039;[[Chat]]&#039;&#039;&#039;&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions|&#039;&#039;&#039;Commonly Asked Questions&#039;&#039;&#039;]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=133</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=133"/>
		<updated>2026-03-09T17:43:10Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In The Last Knights, the player &#039;&#039;(you)&#039;&#039; is the &#039;&#039;&#039;commander&#039;&#039;&#039; of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of authority that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each Commander is given a set &#039;&#039;&#039;Authority&#039;&#039;&#039; amount (determined by their rank) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, heroes, and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
A player&#039;s commander rank refers to their position as a leading officer of an army. Starting off as a private, you can work your way up in rank through promotions that you can receive after obtaining a certain level of experience. Each promotional rank adds to a players commander stats.&lt;br /&gt;
&lt;br /&gt;
[[Rank (TLK)|More Details]]&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s commander has reached a certain rank, they are granted a crusader, of sorts, for no additional gold or initial cost to authority. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Health (&#039;&#039;Importance of)&#039;&#039; ==&lt;br /&gt;
A player&#039;s commanders health as well as the health of their heroes and military units are detrimental in ensuring their army does not incur unexpected or unnecessary deaths. Although the health, also called hitpoints, is never reduced in a battle, they are still able to be killed. This is, most often, caused by a weak army, an injured army, or an abnormally small army.&lt;br /&gt;
&lt;br /&gt;
==== Weak Army ====&lt;br /&gt;
A weak army is categorized as a military force with an average rank that is too low to effectively attack or defend. This is, oftentimes, due to having a commander who has not exceeded past blue rank. The commander, hero, and units are still far too fragile to deal any real damage in city and main battles which can result in a larger number of injuries. This is especially true for PvP armies which are more at risk of sustaining deaths in these types of combat situations.&lt;br /&gt;
&lt;br /&gt;
Another reason for a weak army can come from what is called a [[Rebuild]]. This method of unit swapping can leave a commanders army vulnerable to higher than usual injuries, including deaths. This is due to the fact that during a rebuild any new units hired in place of old units are forced to start at the lowest level of that [[tier]] group. Thus, this heavily weakens a commanders forces until they are able to train the new units up to an appropriate level.&lt;br /&gt;
&lt;br /&gt;
The final reason for an army being weak can come from &amp;lt;u&amp;gt;improperly built&amp;lt;/u&amp;gt; heroes. A commanders heroes provide a strong initial defense and offense to their army. However, if heroes are not built correctly it can weaken the integrity of their overall strength. This is doubly true in the case of player versus player battles.&lt;br /&gt;
&lt;br /&gt;
==== Injured Army ====&lt;br /&gt;
An injured army is the result of having been previously involved in a main or strike force that placed some of your units out of commission or because you were attacked in PvP. In these instances, you army has been crippled and are no longer operating at full strength. If not taken care of in a timely manner any further attacks could lead to unit deaths and commander injuries. This is made worse by the fact that a player&#039;s army can be attacked in PvP more than once if they participate in strike force activities without healing first. The similar note can be made when a main army drops on a city that &#039;&#039;that&#039;&#039; specific player is occupying at the time.&lt;br /&gt;
&lt;br /&gt;
==== Small Army ====&lt;br /&gt;
A small army can often be caused by the use of the rebuild method but that is not always the case. In some situations, a small army can be due to prior deaths in which a player is unable to hire replacements due to insufficient funds. A small army can be equally as vulnerable as an injured one and can, assuredly, cause unit deaths and even a commander injury.&lt;br /&gt;
&lt;br /&gt;
Regardless of what the situation may be, maintaining the health of one&#039;s army is pivotal to survival and avoiding unit and commander deaths.&lt;br /&gt;
&lt;br /&gt;
== Experience Points &#039;&#039;(XP)&#039;&#039; ==&lt;br /&gt;
The sole purpose of experience points is to allow a player&#039;s commander to increase their officer rank over the course of a single in-game age with the rank of Private being their starting title and Marquess being their last. Each promotion toward a commanders rank increases the amount of experience required to reach the next promotion. Therefore, a player must, eventually, transition from training to joining country battles in order to maintain a productively continuous flow of experience points.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Rank_(TLK)&amp;diff=132</id>
		<title>Rank (TLK)</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Rank_(TLK)&amp;diff=132"/>
		<updated>2026-03-09T17:43:01Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Created page with &amp;quot;The purpose of commander ranks is to advance a country in their overall strength. To do that, players need to either train or join battles. The more a commanders rank increases, the better their chances against other opposing countries. The following lists provide a rundown of each rank as well as the promotional changes that a commander goes through as a result.  ==== Basic Ranks ==== {| class=&amp;quot;wikitable&amp;quot; |+A list of all ranks ![https://wiki.lastknights.com/Rank Rank] !...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of commander ranks is to advance a country in their overall strength. To do that, players need to either train or join battles. The more a commanders rank increases, the better their chances against other opposing countries. The following lists provide a rundown of each rank as well as the promotional changes that a commander goes through as a result.&lt;br /&gt;
&lt;br /&gt;
==== Basic Ranks ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Royalty Ranks ====&lt;br /&gt;
The following ranks are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=131</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=131"/>
		<updated>2026-03-09T16:53:38Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Commander]]&#039;&#039;&#039;&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
*** Basic Ranks&lt;br /&gt;
*** Royalty Ranks&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
*** Weak Army&lt;br /&gt;
*** Injured Army&lt;br /&gt;
*** Small Army&lt;br /&gt;
** Experience Points&lt;br /&gt;
* &#039;&#039;&#039;[[Country]]&#039;&#039;&#039;&lt;br /&gt;
** Leader&lt;br /&gt;
** Chief of Staff&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
*&#039;&#039;&#039;[[Gameplay]]&#039;&#039;&#039;&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|&#039;&#039;&#039;In-Game Mechanics&#039;&#039;&#039;]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages|&#039;&#039;&#039;Unique In-Game Webpages&#039;&#039;&#039;]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*&#039;&#039;&#039;[[Chat]]&#039;&#039;&#039;&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions|&#039;&#039;&#039;Commonly Asked Questions&#039;&#039;&#039;]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=High_Council_(TLK)&amp;diff=122</id>
		<title>High Council (TLK)</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=High_Council_(TLK)&amp;diff=122"/>
		<updated>2026-03-08T01:47:35Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Created page with &amp;quot;The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.  * Editing the High Council announcement board * Moving the leader-controlled main army * Sending, accepting, declining, &amp;amp; breaking alliances * Declaring war  ==== Editing Announcement Board ==== The announce...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.&lt;br /&gt;
&lt;br /&gt;
* Editing the High Council announcement board&lt;br /&gt;
* Moving the leader-controlled main army&lt;br /&gt;
* Sending, accepting, declining, &amp;amp; breaking alliances&lt;br /&gt;
* Declaring war&lt;br /&gt;
&lt;br /&gt;
==== Editing Announcement Board ====&lt;br /&gt;
The announcement board is used as an informational tool that is found on the home page upon logging into the game. Those with the permissions to do so can change the contents found on the board. The most common things a player will see on this board often relate to battle times, incoming PvP, and intel about countries. From time to time, even important messages will be posted that may be more noticeable here than in a direct message. For example, since the HC board is usually the first thing a player sees when they log in coming across a message like &amp;quot;Rejoin Main!&amp;quot; or &amp;quot;PVP close!&amp;quot; can alert the player much faster than sending a circular message out on a reminder or an immediate action that may need to be taken.&lt;br /&gt;
&lt;br /&gt;
The announcement board also interacts with most html code so adding things like borders, cells, images (&#039;&#039;both static and animated&#039;&#039;), and font colors, styles, and more are possible.&lt;br /&gt;
&lt;br /&gt;
==== Moving Main Army ====&lt;br /&gt;
Normally, before the leader has reached the rank of knight, if there is a player, who is not the leader,  who is in charge of a field army they are the only ones able to move it across cities. This is regardless of whether or not a player is the country leader or holds the title of high council. The only exception to this rule is if the holder of the field army gives another commander, within that army, &#039;second-in-command&#039; which then gives that player the ability to move the army as well, as long as they remain a part of it.&lt;br /&gt;
&lt;br /&gt;
However, in the case of the leader of a country who has reached the rank of Viceroy, aka Knight, any player given the high council title has the ability to move the field army. Second-in-command can still be given. However, its use becomes minimal and specific once high council members have been chosen. With the authority given to move the main army (&#039;&#039;field army),&#039;&#039; a high council member can utilize this privilege during the leaders absence when the movement of the whole army is paramount.&lt;br /&gt;
&lt;br /&gt;
==== Sending, Accepting, Declining, &amp;amp; Breaking Alliances ====&lt;br /&gt;
In addition to the editing and field army movement capabilities, a high council member also has access to changing diplomacy status with any country. This involves things such as accepting or declining incoming alliance requests, sending alliance requests, and even ending active alliances. However, discussing these actions before performing them is always a smart plan and can avoid confusion and frustration.&lt;br /&gt;
&lt;br /&gt;
==== Declaring War ====&lt;br /&gt;
In order to attempt to capture a city from a neutral country you must first engage in war with them. Apart from the leader, this is only possible if you hold the title of either high council or the grander title of chief of staff. Often times, the high council position is temporarily given to a player who does not have it already. This is done to allow that player to start the war with the targeted country if they are currently neutral. This allows for them to proceed with capturing more of those cities.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=High_Council&amp;diff=121</id>
		<title>High Council</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=High_Council&amp;diff=121"/>
		<updated>2026-03-08T01:43:41Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Replaced content with &amp;quot;The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=120</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=120"/>
		<updated>2026-03-07T22:55:35Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Commander]]&#039;&#039;&#039;&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
*** Basic Ranks&lt;br /&gt;
*** Royalty Ranks&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
*** Weak Army&lt;br /&gt;
*** Injured Army&lt;br /&gt;
*** Small Army&lt;br /&gt;
** Experience Points&lt;br /&gt;
* &#039;&#039;&#039;[[Country]]&#039;&#039;&#039;&lt;br /&gt;
** Leader&lt;br /&gt;
** Chief of Staff&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*&#039;&#039;&#039;[[Gameplay]]&#039;&#039;&#039;&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|&#039;&#039;&#039;In-Game Mechanics&#039;&#039;&#039;]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages|&#039;&#039;&#039;Unique In-Game Webpages&#039;&#039;&#039;]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*&#039;&#039;&#039;[[Chat]]&#039;&#039;&#039;&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions|&#039;&#039;&#039;Commonly Asked Questions&#039;&#039;&#039;]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country_Leader_(TLK)&amp;diff=119</id>
		<title>Country Leader (TLK)</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country_Leader_(TLK)&amp;diff=119"/>
		<updated>2026-03-07T22:55:01Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Created page with &amp;quot;The leader has an extremely important job to do. That job is to successfully operate and maintain the country they are in charge of. They are the face of their nation and along with that is the appearance that a player&amp;#039;s leadership radiates to other countries. If a leader, which can often include their HC as well, is known for having a lack of knowledge, leadership, or control others will see that country as an easy target. Therefore, knowing how to successfully lead a c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The leader has an extremely important job to do. That job is to successfully operate and maintain the country they are in charge of. They are the face of their nation and along with that is the appearance that a player&#039;s leadership radiates to other countries. If a leader, which can often include their HC as well, is known for having a lack of knowledge, leadership, or control others will see that country as an easy target. Therefore, knowing how to successfully lead a country is detrimentally important and must be mastered before ever considering taking on that mantle.&lt;br /&gt;
&lt;br /&gt;
Depending on a player&#039;s selected high council, a leaders responsibilities can range from a single task to many. Some of these tasks include planning and strategizing, diplomacy, communication, speed, and quick-thinking.&lt;br /&gt;
&lt;br /&gt;
==== Planning &amp;amp; Strategizing ====&lt;br /&gt;
Leaders must be willing to plan from time to time if it becomes necessary as countries may not always have planners readily available during certain hours of the day. Being able to assemble a plan of action and effectively carry it out can make the difference between a country of players who actively show up when they are needed or decide they&#039;d rather do their own thing. A leader must always have a strategy prepared and ready to be carried out. This type of confidence and preparedness will resonate with that players countrymen and keep them loyal.&lt;br /&gt;
&lt;br /&gt;
==== Diplomacy ====&lt;br /&gt;
A fairly large part of being the leader of a country is the players ability to be a persuasive and logical diplomat. When a country is in a tight spot and needs assistance in a situation that might need more than one country involved, diplomacy is an appropriate way to achieve a goal.&lt;br /&gt;
&lt;br /&gt;
==== Communication ====&lt;br /&gt;
Like they say &#039;Communication is key&#039; and that&#039;s no different when leading a country in The Last Knights. A Leader must be able to communicate clearly with their countrymen so that mistakes are not made. Clarification is also important to ensure that the information received is heard correctly the first time.&lt;br /&gt;
&lt;br /&gt;
==== Speed ====&lt;br /&gt;
There will be times when the leader is expected to act fast during a battle run. This often pertains to movement or even clicking that attack button. A player in the role of a leader can avoid serious problems later on if they can manage their speed at the right times.&lt;br /&gt;
&lt;br /&gt;
==== Quick-Thinking ====&lt;br /&gt;
A leader will constantly be faced with situations where the opportunity of thinking quickly can help turn the tides of battle in their favor. Hesitation is all it takes for a plan to fall apart and for a leaders country to end up in a terrible predicament. Having backup plans or being able to re-strategize last minute can help minimize and even completely remove any chance of a failed operation.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=118</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=118"/>
		<updated>2026-03-07T22:43:10Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log into an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;br /&gt;
&lt;br /&gt;
== Country Leader ==&lt;br /&gt;
At a certain point in the age when a player&#039;s country has reached a minimum of 5 officers with the rank of General or higher they are given the privilege of electing a leader for the country. A leader is chosen once 60% of green+ ranked players have selected a particular player to head up their country. As the leader, this player holds and operates a field army that contains the armies of all players within the country. This not only makes it easier to keep track of every player in a country but it also increases the strength of all armies as a whole. &lt;br /&gt;
&lt;br /&gt;
The field army, commonly referenced as the main army in-game, is used to move everyone from city to city without the need for them to move individually. It is also much safer for a players commander and units compared to being in a smaller force or not in one at all. The leader moves the main army when needed and can even use it in a battle against enemy countries. They are also in charge of retrieving players that are outside of it in order to keep it at full strength. &lt;br /&gt;
&lt;br /&gt;
The country leader manages and operates the country through decisions like who can be trusted to take the title of chief of staff, high council, or war council to what countries they will ally or consider an enemy to what strategies will, ultimately, earn them victory.&lt;br /&gt;
&lt;br /&gt;
[[Country Leader (TLK)|More Details]]&lt;br /&gt;
&lt;br /&gt;
== Chief of Staff ==&lt;br /&gt;
Ultimately, being a high council member elevated to co-leader of the country, the chief-of-staff is given all the power of the main leader. This player acts as the commander-in-chief in their absence as well as assists them with carrying out duties that would normally be the general responsibility of the leader. They can also rename or disband created armies if ever necessary. The only limitations that the chief-of-staff has is that they can not utilize the high council if they had to manage a main army.&lt;br /&gt;
&lt;br /&gt;
[[Chief of Staff (TLK)|More Details]]&lt;br /&gt;
&lt;br /&gt;
== High Council ==&lt;br /&gt;
When a player is chosen as the leader of a country they are instantly given the ability to assign the position of High Council. This position allows the power of the leader to be divided among trusted individuals who can help maintain activity in the country. Those chosen to be a High Council member are, generally, held in high regard by the leader so respecting and working with them can help everything run smoothly. This position also provides the ability to perform certain tasks that would, otherwise, be restricted.&lt;br /&gt;
&lt;br /&gt;
[[High Council (TLK)|More Details]]&lt;br /&gt;
&lt;br /&gt;
== War Council ==&lt;br /&gt;
Though not as extravagant of a title as High Council it is a role that is often given to players who have shown commitment to training and joining SFs as can often be viewed by their consistent rise in ranks. The war council title does not hold a limit to how many can receive it. However, their permissions are reduced to only being able to edit the HC board. Regardless, Being a war council member is a great way of working up to high council position if the player can prove themselves a valuable and knowledgeable countryman.&lt;br /&gt;
&lt;br /&gt;
== Strike Forces ==&lt;br /&gt;
A country conducts their battle operations through what is called a &#039;&#039;&#039;strike force&#039;&#039;&#039;. These often contain multiple players armies creating a strong enough formation that can be used to successfully cripple a cities garrisoned troops and, as a result, capture it. Strike forces are the main drive in spreading a countries dominance throughout the map and is, very much, needed in order to completely wipe out an enemy country. These battle groups are often given the acronym &amp;quot;SF&amp;quot; and is followed by a corresponding number that tells others the order of each attack. SF&#039;s often start small but as the battles unfold each previous sf team joins the next which leads to a larger and stronger SF as the battles progresses.&lt;br /&gt;
&lt;br /&gt;
[[Strike Forces (TLK)|More Details]]&lt;br /&gt;
&lt;br /&gt;
== Player Versus Player (PvP) ==&lt;br /&gt;
One of the many key elements in The Last Knights is the ability to battle other player&#039;s commanding armies. This becomes possible when a player is in a city that borders an enemy city where an enemy player is currently garrisoned. Players are only able to attack others who are the same rank or higher.&lt;br /&gt;
&lt;br /&gt;
[[Player Versus Player (TLK)|More Details]]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=117</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=117"/>
		<updated>2026-03-07T22:40:01Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log into an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;br /&gt;
&lt;br /&gt;
== Country Leader ==&lt;br /&gt;
At a certain point in the age when a player&#039;s country has reached a minimum of 5 officers with the rank of General or higher they are given the privilege of electing a leader for the country. A leader is chosen once 60% of green+ ranked players have selected a particular player to head up their country. As the leader, this player holds and operates a field army that contains the armies of all players within the country. This not only makes it easier to keep track of every player in a country but it also increases the strength of all armies as a whole. &lt;br /&gt;
&lt;br /&gt;
The field army, commonly referenced as the main army in-game, is used to move everyone from city to city without the need for them to move individually. It is also much safer for a players commander and units compared to being in a smaller force or not in one at all. The leader moves the main army when needed and can even use it in a battle against enemy countries. They are also in charge of retrieving players that are outside of it in order to keep it at full strength. &lt;br /&gt;
&lt;br /&gt;
The country leader manages and operates the country through decisions like who can be trusted to take the title of chief of staff, high council, or war council to what countries they will ally or consider an enemy to what strategies will, ultimately, earn them victory.&lt;br /&gt;
&lt;br /&gt;
A leaders responsibilities can range from a single task to many and is one of the most important roles in the game. Some of these tasks include planning and strategizing, diplomacy, communication, speed, and quick-thinking.&lt;br /&gt;
&lt;br /&gt;
==== Planning &amp;amp; Strategizing ====&lt;br /&gt;
Leaders must be willing to plan from time to time if it becomes necessary as countries may not always have planners readily available during certain hours of the day. Being able to assemble a plan of action and effectively carry it out can make the difference between a country of players who actively show up when they are needed or decide they&#039;d rather do their own thing. A leader must always have a strategy prepared and ready to be carried out. This type of confidence and preparedness will resonate with that players countrymen and keep them loyal.&lt;br /&gt;
&lt;br /&gt;
==== Diplomacy ====&lt;br /&gt;
A fairly large part of being the leader of a country is the players ability to be a persuasive and logical diplomat. When a country is in a tight spot and needs assistance in a situation that might need more than one country involved, diplomacy is an appropriate way to achieve a goal.&lt;br /&gt;
&lt;br /&gt;
==== Communication ====&lt;br /&gt;
Like they say &#039;Communication is key&#039; and that&#039;s no different when leading a country in The Last Knights. A Leader must be able to communicate clearly with their countrymen so that mistakes are not made. Clarification is also important to ensure that the information received is heard correctly the first time.&lt;br /&gt;
&lt;br /&gt;
==== Speed ====&lt;br /&gt;
There will be times when the leader is expected to act fast during a battle run. This often pertains to movement or even clicking that attack button. A player in the role of a leader can avoid serious problems later on if they can manage their speed at the right times.&lt;br /&gt;
&lt;br /&gt;
==== Quick-Thinking ====&lt;br /&gt;
A leader will constantly be faced with situations where the opportunity of thinking quickly can help turn the tides of battle in their favor. Hesitation is all it takes for a plan to fall apart and for a leaders country to end up in a terrible predicament. Having backup plans or being able to re-strategize last minute can help minimize and even completely remove any chance of a failed operation.&lt;br /&gt;
&lt;br /&gt;
== Chief of Staff ==&lt;br /&gt;
Ultimately, being a high council member elevated to co-leader of the country, the chief-of-staff is given all the power of the main leader. This player acts as the commander-in-chief in their absence as well as assists them with carrying out duties that would normally be the general responsibility of the leader. They can also rename or disband created armies if ever necessary. The only limitations that the chief-of-staff has is that they can not utilize the high council if they had to manage a main army.&lt;br /&gt;
&lt;br /&gt;
[[Chief of Staff|More Details]]&lt;br /&gt;
&lt;br /&gt;
== High Council ==&lt;br /&gt;
When a player is chosen as the leader of a country they are instantly given the ability to assign the position of High Council. This position allows the power of the leader to be divided among trusted individuals who can help maintain activity in the country. Those chosen to be a High Council member are, generally, held in high regard by the leader so respecting and working with them can help everything run smoothly. This position also provides the ability to perform certain tasks that would, otherwise, be restricted.&lt;br /&gt;
&lt;br /&gt;
[[High Council|More Details]]&lt;br /&gt;
&lt;br /&gt;
== War Council ==&lt;br /&gt;
Though not as extravagant of a title as High Council it is a role that is often given to players who have shown commitment to training and joining SFs as can often be viewed by their consistent rise in ranks. The war council title does not hold a limit to how many can receive it. However, their permissions are reduced to only being able to edit the HC board. Regardless, Being a war council member is a great way of working up to high council position if the player can prove themselves a valuable and knowledgeable countryman.&lt;br /&gt;
&lt;br /&gt;
== Strike Forces ==&lt;br /&gt;
A country conducts their battle operations through what is called a &#039;&#039;&#039;strike force&#039;&#039;&#039;. These often contain multiple players armies creating a strong enough formation that can be used to successfully cripple a cities garrisoned troops and, as a result, capture it. Strike forces are the main drive in spreading a countries dominance throughout the map and is, very much, needed in order to completely wipe out an enemy country. These battle groups are often given the acronym &amp;quot;SF&amp;quot; and is followed by a corresponding number that tells others the order of each attack. SF&#039;s often start small but as the battles unfold each previous sf team joins the next which leads to a larger and stronger SF as the battles progresses.&lt;br /&gt;
&lt;br /&gt;
[[Strike Forces|More Details]]&lt;br /&gt;
&lt;br /&gt;
== Player Versus Player (PvP) ==&lt;br /&gt;
One of the many key elements in The Last Knights is the ability to battle other player&#039;s commanding armies. This becomes possible when a player is in a city that borders an enemy city where an enemy player is currently garrisoned. Players are only able to attack others who are the same rank or higher.&lt;br /&gt;
&lt;br /&gt;
[[Player Versus Player (TLK)|More Details]]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=High_Council&amp;diff=116</id>
		<title>High Council</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=High_Council&amp;diff=116"/>
		<updated>2026-03-07T22:39:14Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.&lt;br /&gt;
&lt;br /&gt;
* Editing the High Council announcement board&lt;br /&gt;
* Moving the leader-controlled main army&lt;br /&gt;
* Sending, accepting, declining, &amp;amp; breaking alliances&lt;br /&gt;
* Declaring war&lt;br /&gt;
&lt;br /&gt;
==== Editing Announcement Board ====&lt;br /&gt;
The announcement board is used as an informational tool that is found on the home page upon logging into the game. Those with the permissions to do so can change the contents found on the board. The most common things a player will see on this board often relate to battle times, incoming PvP, and intel about countries. From time to time, even important messages will be posted that may be more noticeable here than in a direct message. For example, since the HC board is usually the first thing a player sees when they log in coming across a message like &amp;quot;Rejoin Main!&amp;quot; or &amp;quot;PVP close!&amp;quot; can alert the player much faster than sending a circular message out on a reminder or an immediate action that may need to be taken.&lt;br /&gt;
&lt;br /&gt;
The announcement board also interacts with most html code so adding things like borders, cells, images (&#039;&#039;both static and animated&#039;&#039;), and font colors, styles, and more are possible.&lt;br /&gt;
&lt;br /&gt;
==== Moving Main Army ====&lt;br /&gt;
Normally, before the leader has reached the rank of knight, if there is a player, who is not the leader,  who is in charge of a [https://wiki.lastknights.com/Field_army field army] they are the only ones able to move it across cities. This is regardless of whether or not a player is the country leader or holds the title of high council. The only exception to this rule is if the holder of the field army gives another commander, within that army, &#039;[https://wiki.lastknights.com/Second-in-command second-in-command]&#039; which then gives that player the ability to move the army as well, as long as they remain a part of it.&lt;br /&gt;
&lt;br /&gt;
However, in the case of the leader of a country who has reached the rank of Viceroy, aka Knight, any player given the high council title has the ability to move the field army. Second-in-command can still be given. However, its use becomes minimal and specific once high council members have been chosen. With the authority given to move the main army (&#039;&#039;field army),&#039;&#039; a high council member can utilize this privilege during the leaders absence when the movement of the whole army is paramount.&lt;br /&gt;
&lt;br /&gt;
==== Sending, Accepting, Declining, &amp;amp; Breaking Alliances ====&lt;br /&gt;
In addition to the editing and field army movement capabilities, a high council member also has access to changing diplomacy status with any country. This involves things such as accepting or declining incoming alliance requests, sending alliance requests, and even ending active alliances. However, discussing these actions before performing them is always a smart plan and can avoid confusion and frustration.&lt;br /&gt;
&lt;br /&gt;
==== Declaring War ====&lt;br /&gt;
In order to attempt to capture a city from a neutral country you must first engage in war with them. Apart from the leader, this is only possible if you hold the title of either high council or the grander title of chief of staff. Often times, the high council position is temporarily given to a player who does not have it already. This is done to allow that player to start the war with the targeted country if they are currently neutral. This allows for them to proceed with capturing more of those cities.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=High_Council&amp;diff=115</id>
		<title>High Council</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=High_Council&amp;diff=115"/>
		<updated>2026-03-07T22:38:28Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Created page with &amp;quot;The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.  # Editing the High Council announcement board # Moving the leader-controlled main army # Sending, accepting, declining, &amp;amp; breaking alliances # Declaring war  ==== Editing Announcement Board ==== The announce...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The title of High Council comes with a collection of perks as well as responsibilities. Performing the duties of an HC can help a country both survive and thrive if done correctly. Below lists the permissions as well as the duties that come with High Council status.&lt;br /&gt;
&lt;br /&gt;
# Editing the High Council announcement board&lt;br /&gt;
# Moving the leader-controlled main army&lt;br /&gt;
# Sending, accepting, declining, &amp;amp; breaking alliances&lt;br /&gt;
# Declaring war&lt;br /&gt;
&lt;br /&gt;
==== Editing Announcement Board ====&lt;br /&gt;
The announcement board is used as an informational tool that is found on the home page upon logging into the game. Those with the permissions to do so can change the contents found on the board. The most common things a player will see on this board often relate to battle times, incoming PvP, and intel about countries. From time to time, even important messages will be posted that may be more noticeable here than in a direct message. For example, since the HC board is usually the first thing a player sees when they log in coming across a message like &amp;quot;Rejoin Main!&amp;quot; or &amp;quot;PVP close!&amp;quot; can alert the player much faster than sending a circular message out on a reminder or an immediate action that may need to be taken.&lt;br /&gt;
&lt;br /&gt;
The announcement board also interacts with most html code so adding things like borders, cells, images (&#039;&#039;both static and animated&#039;&#039;), and font colors, styles, and more are possible.&lt;br /&gt;
&lt;br /&gt;
==== Moving Main Army ====&lt;br /&gt;
Normally, before the leader has reached the rank of knight, if there is a player, who is not the leader,  who is in charge of a [https://wiki.lastknights.com/Field_army field army] they are the only ones able to move it across cities. This is regardless of whether or not a player is the country leader or holds the title of high council. The only exception to this rule is if the holder of the field army gives another commander, within that army, &#039;[https://wiki.lastknights.com/Second-in-command second-in-command]&#039; which then gives that player the ability to move the army as well, as long as they remain a part of it.&lt;br /&gt;
&lt;br /&gt;
However, in the case of the leader of a country who has reached the rank of Viceroy, aka Knight, any player given the high council title has the ability to move the field army. Second-in-command can still be given. However, its use becomes minimal and specific once high council members have been chosen. With the authority given to move the main army (&#039;&#039;field army),&#039;&#039; a high council member can utilize this privilege during the leaders absence when the movement of the whole army is paramount.&lt;br /&gt;
&lt;br /&gt;
==== Sending, Accepting, Declining, &amp;amp; Breaking Alliances ====&lt;br /&gt;
In addition to the editing and field army movement capabilities, a high council member also has access to changing diplomacy status with any country. This involves things such as accepting or declining incoming alliance requests, sending alliance requests, and even ending active alliances. However, discussing these actions before performing them is always a smart plan and can avoid confusion and frustration.&lt;br /&gt;
&lt;br /&gt;
==== Declaring War ====&lt;br /&gt;
In order to attempt to capture a city from a neutral country you must first engage in war with them. Apart from the leader, this is only possible if you hold the title of either high council or the grander title of chief of staff. Often times, the high council position is temporarily given to a player who does not have it already. This is done to allow that player to start the war with the targeted country if they are currently neutral. This allows for them to proceed with capturing more of those cities.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=114</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=114"/>
		<updated>2026-03-07T22:24:59Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log into an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;br /&gt;
&lt;br /&gt;
== Country Leader ==&lt;br /&gt;
At a certain point in the age when a player&#039;s country has reached a minimum of 5 officers with the rank of General or higher they are given the privilege of electing a leader for the country. A leader is chosen once 60% of green+ ranked players have selected a particular player to head up their country. As the leader, this player holds and operates a field army that contains the armies of all players within the country. This not only makes it easier to keep track of every player in a country but it also increases the strength of all armies as a whole. &lt;br /&gt;
&lt;br /&gt;
The field army, commonly referenced as the main army in-game, is used to move everyone from city to city without the need for them to move individually. It is also much safer for a players commander and units compared to being in a smaller force or not in one at all. The leader moves the main army when needed and can even use it in a battle against enemy countries. They are also in charge of retrieving players that are outside of it in order to keep it at full strength. &lt;br /&gt;
&lt;br /&gt;
The country leader manages and operates the country through decisions like who can be trusted to take the title of chief of staff, high council, or war council to what countries they will ally or consider an enemy to what strategies will, ultimately, earn them victory.&lt;br /&gt;
&lt;br /&gt;
A leaders responsibilities can range from a single task to many and is one of the most important roles in the game. Some of these tasks include planning and strategizing, diplomacy, communication, speed, and quick-thinking.&lt;br /&gt;
&lt;br /&gt;
==== Planning &amp;amp; Strategizing ====&lt;br /&gt;
Leaders must be willing to plan from time to time if it becomes necessary as countries may not always have planners readily available during certain hours of the day. Being able to assemble a plan of action and effectively carry it out can make the difference between a country of players who actively show up when they are needed or decide they&#039;d rather do their own thing. A leader must always have a strategy prepared and ready to be carried out. This type of confidence and preparedness will resonate with that players countrymen and keep them loyal.&lt;br /&gt;
&lt;br /&gt;
==== Diplomacy ====&lt;br /&gt;
A fairly large part of being the leader of a country is the players ability to be a persuasive and logical diplomat. When a country is in a tight spot and needs assistance in a situation that might need more than one country involved, diplomacy is an appropriate way to achieve a goal.&lt;br /&gt;
&lt;br /&gt;
==== Communication ====&lt;br /&gt;
Like they say &#039;Communication is key&#039; and that&#039;s no different when leading a country in The Last Knights. A Leader must be able to communicate clearly with their countrymen so that mistakes are not made. Clarification is also important to ensure that the information received is heard correctly the first time.&lt;br /&gt;
&lt;br /&gt;
==== Speed ====&lt;br /&gt;
There will be times when the leader is expected to act fast during a battle run. This often pertains to movement or even clicking that attack button. A player in the role of a leader can avoid serious problems later on if they can manage their speed at the right times.&lt;br /&gt;
&lt;br /&gt;
==== Quick-Thinking ====&lt;br /&gt;
A leader will constantly be faced with situations where the opportunity of thinking quickly can help turn the tides of battle in their favor. Hesitation is all it takes for a plan to fall apart and for a leaders country to end up in a terrible predicament. Having backup plans or being able to re-strategize last minute can help minimize and even completely remove any chance of a failed operation.&lt;br /&gt;
&lt;br /&gt;
== Chief of Staff ==&lt;br /&gt;
Ultimately, being a high council member elevated to co-leader of the country, the chief-of-staff is given all the power of the main leader. This player acts as the commander-in-chief in their absence as well as assists them with carrying out duties that would normally be the general responsibility of the leader. They can also rename or disband created armies if ever necessary. The only limitations that the chief-of-staff has is that they can not utilize the high council if they had to manage a main army.&lt;br /&gt;
&lt;br /&gt;
== High Council ==&lt;br /&gt;
When a player is chosen as the leader of a country they are instantly given the ability to assign the position of High Council. Those chosen to be a High Council member are, generally, held in high regard by the leader so respecting and working with those in this position can help everything run smoothly within the country. This position also provides the ability to perform certain tasks that would, otherwise, be restricted. The actions that are available to High Council members are as follows;&lt;br /&gt;
&lt;br /&gt;
* Editing the High Council announcement board&lt;br /&gt;
* Moving the leader-controlled main army&lt;br /&gt;
* Sending, accepting, declining, &amp;amp; breaking alliances&lt;br /&gt;
* Declaring war&lt;br /&gt;
&lt;br /&gt;
==== Editing Announcement Board ====&lt;br /&gt;
The announcement board is used as an informational tool that is found on the home page upon logging into the game. Those with the permissions to do so can change the contents found on the board. The most common things a player will see on this board often relate to battle times, incoming PvP, and intel about countries. From time to time, even important messages will be posted that may be more noticeable here than in a direct message. For example, since the HC board is usually the first thing a player sees when they log in coming across a message like &amp;quot;Rejoin Main!&amp;quot; or &amp;quot;PVP close!&amp;quot; can alert the player much faster than sending a circular message out on a reminder or an immediate action that may need to be taken.&lt;br /&gt;
&lt;br /&gt;
The announcement board also interacts with most html code so adding things like borders, cells, images (&#039;&#039;both static and animated&#039;&#039;), and font colors, styles, and more are possible.&lt;br /&gt;
&lt;br /&gt;
==== Moving Main Army ====&lt;br /&gt;
Normally, before the leader has reached the rank of knight, if there is a player, who is not the leader,  who is in charge of a [[field army]] they are the only ones able to move it across cities. This is regardless of whether or not a player is the country leader or holds the title of high council. The only exception to this rule is if the holder of the field army gives another commander, within that army, &#039;[[second-in-command]]&#039; which then gives that player the ability to move the army as well, as long as they remain a part of it. &lt;br /&gt;
&lt;br /&gt;
However, in the case of the leader of a country who has reached the rank of Viceroy, aka Knight, any player given the high council title has the ability to move the field army. Second-in-command can still be given. However, its use becomes minimal and specific once high council members have been chosen. With the authority given to move the main army (&#039;&#039;field army),&#039;&#039; a high council member can utilize this privilege during the leaders absence when the movement of the whole army is paramount.&lt;br /&gt;
&lt;br /&gt;
==== Sending, Accepting, Declining, &amp;amp; Breaking Alliances ====&lt;br /&gt;
In addition to the editing and field army movement capabilities, a high council member also has access to changing diplomacy status with any country. This involves things such as accepting or declining incoming alliance requests, sending alliance requests, and even ending active alliances. However, discussing these actions before performing them is always a smart plan and can avoid confusion and frustration.&lt;br /&gt;
&lt;br /&gt;
==== Declaring War ====&lt;br /&gt;
In order to attempt to capture a city from a neutral country you must first engage in war with them. Apart from the leader, this is only possible if you hold the title of either high council or the grander title of chief of staff. Often times, the high council position is temporarily given to a player who does not have it already. This is done to allow that player to start the war with the targeted country if they are currently neutral. This allows for them to proceed with capturing more of those cities.&lt;br /&gt;
&lt;br /&gt;
== War Council ==&lt;br /&gt;
Though not as extravagant of a title as High Council it is a role that is often given to players who have shown commitment to training and joining SFs as can often be viewed by their consistent rise in ranks. The war council title does not hold a limit to how many can receive it. However, their permissions are reduced to only being able to edit the HC board. Regardless, Being a war council member is a great way of working up to high council position if the player can prove themselves a valuable and knowledgeable countryman.&lt;br /&gt;
&lt;br /&gt;
== Strike Forces ==&lt;br /&gt;
A country conducts their battle operations through what is called a &#039;&#039;&#039;strike force&#039;&#039;&#039;. These often contain multiple players armies creating a strong enough formation that can be used to successfully cripple a cities garrisoned troops and, as a result, capture it. Strike forces are the main drive in spreading a countries dominance throughout the map and is, very much, needed in order to completely wipe out an enemy country. These battle groups are often given the acronym &amp;quot;SF&amp;quot; and is followed by a corresponding number that tells others the order of each attack. SF&#039;s often start small but as the battles unfold each previous sf team joins the next which leads to a larger and stronger SF as the battles progresses.&lt;br /&gt;
&lt;br /&gt;
== Player Versus Player (PvP) ==&lt;br /&gt;
One of the many key elements in The Last Knights is the ability to battle other player&#039;s commanding armies. This becomes possible when a player is in a city that borders an enemy city where an enemy player is currently garrisoned. Players are only able to attack others who are the same rank or higher.&lt;br /&gt;
&lt;br /&gt;
[[Player Versus Player (TLK)|More Details]]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=109</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=109"/>
		<updated>2026-03-06T02:20:12Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Commander]]&#039;&#039;&#039;&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
*** Basic Ranks&lt;br /&gt;
*** Royalty Ranks&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
*** Weak Army&lt;br /&gt;
*** Injured Army&lt;br /&gt;
*** Small Army&lt;br /&gt;
** Experience Points&lt;br /&gt;
* &#039;&#039;&#039;[[Country]]&#039;&#039;&#039;&lt;br /&gt;
** Leader&lt;br /&gt;
*** Planning &amp;amp; Strategizing&lt;br /&gt;
*** Diplomacy&lt;br /&gt;
*** Communication&lt;br /&gt;
*** Speed&lt;br /&gt;
*** Quick-Thinking&lt;br /&gt;
** Chief of Staff&lt;br /&gt;
** High Council&lt;br /&gt;
*** Editing Announcement Board&lt;br /&gt;
*** Moving Main Army&lt;br /&gt;
*** Sending, Accepting, Declining, &amp;amp; Breaking Alliances&lt;br /&gt;
*** Declaring War&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*&#039;&#039;&#039;[[Gameplay]]&#039;&#039;&#039;&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|&#039;&#039;&#039;In-Game Mechanics&#039;&#039;&#039;]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages|&#039;&#039;&#039;Unique In-Game Webpages&#039;&#039;&#039;]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*&#039;&#039;&#039;[[Chat]]&#039;&#039;&#039;&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions|&#039;&#039;&#039;Commonly Asked Questions&#039;&#039;&#039;]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=108</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=108"/>
		<updated>2026-03-06T02:12:34Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log into an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;br /&gt;
&lt;br /&gt;
== Country Leader ==&lt;br /&gt;
At a certain point in the age when a player&#039;s country has reached a minimum of 5 officers with the rank of General or higher they are given the privilege of electing a leader for the country. A leader is chosen once 60% of green+ ranked players have selected a particular player to head up their country. As the leader, this player holds and operates a field army that contains the armies of all players within the country. This not only makes it easier to keep track of every player in a country but it also increases the strength of all armies as a whole. &lt;br /&gt;
&lt;br /&gt;
The field army, commonly referenced as the main army in-game, is used to move everyone from city to city without the need for them to move individually. It is also much safer for a players commander and units compared to being in a smaller force or not in one at all. The leader moves the main army when needed and can even use it in a battle against enemy countries. They are also in charge of retrieving players that are outside of it in order to keep it at full strength. &lt;br /&gt;
&lt;br /&gt;
The country leader manages and operates the country through decisions like who can be trusted to take the title of chief of staff, high council, or war council to what countries they will ally or consider an enemy to what strategies will, ultimately, earn them victory.&lt;br /&gt;
&lt;br /&gt;
A leaders responsibilities can range from a single task to many and is one of the most important roles in the game. Some of these tasks include planning and strategizing, diplomacy, communication, speed, and quick-thinking.&lt;br /&gt;
&lt;br /&gt;
==== Planning &amp;amp; Strategizing ====&lt;br /&gt;
Leaders must be willing to plan from time to time if it becomes necessary as countries may not always have planners readily available during certain hours of the day. Being able to assemble a plan of action and effectively carry it out can make the difference between a country of players who actively show up when they are needed or decide they&#039;d rather do their own thing. A leader must always have a strategy prepared and ready to be carried out. This type of confidence and preparedness will resonate with that players countrymen and keep them loyal.&lt;br /&gt;
&lt;br /&gt;
==== Diplomacy ====&lt;br /&gt;
A fairly large part of being the leader of a country is the players ability to be a persuasive and logical diplomat. When a country is in a tight spot and needs assistance in a situation that might need more than one country involved, diplomacy is an appropriate way to achieve a goal.&lt;br /&gt;
&lt;br /&gt;
==== Communication ====&lt;br /&gt;
Like they say &#039;Communication is key&#039; and that&#039;s no different when leading a country in The Last Knights. A Leader must be able to communicate clearly with their countrymen so that mistakes are not made. Clarification is also important to ensure that the information received is heard correctly the first time.&lt;br /&gt;
&lt;br /&gt;
==== Speed ====&lt;br /&gt;
There will be times when the leader is expected to act fast during a battle run. This often pertains to movement or even clicking that attack button. A player in the role of a leader can avoid serious problems later on if they can manage their speed at the right times.&lt;br /&gt;
&lt;br /&gt;
==== Quick-Thinking ====&lt;br /&gt;
A leader will constantly be faced with situations where the opportunity of thinking quickly can help turn the tides of battle in their favor. Hesitation is all it takes for a plan to fall apart and for a leaders country to end up in a terrible predicament. Having backup plans or being able to re-strategize last minute can help minimize and even completely remove any chance of a failed operation.&lt;br /&gt;
&lt;br /&gt;
== Chief of Staff ==&lt;br /&gt;
Ultimately, being a high council member elevated to co-leader of the country, the chief-of-staff is given all the power of the main leader. This player acts as the commander-in-chief in their absence as well as assists them with carrying out duties that would normally be the general responsibility of the leader. They can also rename or disband created armies if ever necessary. The only limitations that the chief-of-staff has is that they can not utilize the high council if they had to manage a main army.&lt;br /&gt;
&lt;br /&gt;
== High Council ==&lt;br /&gt;
When a player is chosen as the leader of a country they are instantly given the ability to assign the position of High Council. Those chosen to be a High Council member are, generally, held in high regard by the leader so respecting and working with those in this position can help everything run smoothly within the country. This position also provides the ability to perform certain tasks that would, otherwise, be restricted. The actions that are available to High Council members are as follows;&lt;br /&gt;
&lt;br /&gt;
* Editing the High Council announcement board&lt;br /&gt;
* Moving the leader-controlled main army&lt;br /&gt;
* Sending, accepting, declining, &amp;amp; breaking alliances&lt;br /&gt;
* Declaring war&lt;br /&gt;
&lt;br /&gt;
==== Editing Announcement Board ====&lt;br /&gt;
The announcement board is used as an informational tool that is found on the home page upon logging into the game. Those with the permissions to do so can change the contents found on the board. The most common things a player will see on this board often relate to battle times, incoming pvp, and intel about countries. From time to time, even important messages will be posted that may be more noticeable here than in a direct message. For example, since the HC board is usually the first thing a player sees when they log in coming across a message like &amp;quot;Rejoin Main!&amp;quot; or &amp;quot;PVP close!&amp;quot; can alert the player much faster than sending a circular message out on a reminder or an immediate action that may need to be taken.&lt;br /&gt;
&lt;br /&gt;
The announcement board also interacts with most html code so adding things like borders, cells, images (&#039;&#039;both static and animated&#039;&#039;), and font colors, styles, and more are possible.&lt;br /&gt;
&lt;br /&gt;
==== Moving Main Army ====&lt;br /&gt;
Normally, before the leader has reached the rank of knight, if there is a player, who is not the leader,  who is in charge of a [[field army]] they are the only ones able to move it across cities. This is regardless of whether or not a player is the country leader or holds the title of high council. The only exception to this rule is if the holder of the field army gives another commander, within that army, &#039;[[second-in-command]]&#039; which then gives that player the ability to move the army as well, as long as they remain a part of it. &lt;br /&gt;
&lt;br /&gt;
However, in the case of the leader of a country who has reached the rank of Viceroy, aka Knight, any player given the high council title has the ability to move the field army. Second-in-command can still be given. However, its use becomes minimal and specific once high council members have been chosen. With the authority given to move the main army (&#039;&#039;field army),&#039;&#039; a high council member can utilize this privilege during the leaders absence when the movement of the whole army is paramount.&lt;br /&gt;
&lt;br /&gt;
==== Sending, Accepting, Declining, &amp;amp; Breaking Alliances ====&lt;br /&gt;
In addition to the editing and field army movement capabilities, a high council member also has access to changing diplomacy status with any country. This involves things such as accepting or declining incoming alliance requests, sending alliance requests, and even ending active alliances. However, discussing these actions before performing them is always a smart plan and can avoid confusion and frustration.&lt;br /&gt;
&lt;br /&gt;
==== Declaring War ====&lt;br /&gt;
In order to attempt to capture a city from a neutral country you must first engage in war with them. Apart from the leader, this is only possible if you hold the title of either high council or the grander title of chief of staff. Often times, the high council position is temporarily given to a player who does not have it already. This is done to allow that player to start the war with the targeted country if they are currently neutral. This allows for them to proceed with capturing more of those cities.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=107</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=107"/>
		<updated>2026-03-04T16:36:45Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In The Last Knights, the player &#039;&#039;(you)&#039;&#039; is the &#039;&#039;&#039;commander&#039;&#039;&#039; of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of authority that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each Commander is given a set &#039;&#039;&#039;Authority&#039;&#039;&#039; amount (determined by their rank) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, heroes, and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
A player&#039;s commander rank refers to their position as a leading officer of an army. Starting off as a private, you can work your way up in rank through promotions that you can receive after obtaining a certain level of experience. The following lists provide a rundown of each rank as well as the promotional changes that your commander goes through as a result.&lt;br /&gt;
&lt;br /&gt;
==== Basic Ranks ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Royalty Ranks ====&lt;br /&gt;
The following ranks are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s commander has reached a certain rank, they are granted a crusader, of sorts, for no additional gold or initial cost to authority. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Health (&#039;&#039;Importance of)&#039;&#039; ==&lt;br /&gt;
A player&#039;s commanders health as well as the health of their heroes and military units are detrimental in ensuring their army does not incur unexpected or unnecessary deaths. Although the health, also called hitpoints, is never reduced in a battle, they are still able to be killed. This is, most often, caused by a weak army, an injured army, or an abnormally small army.&lt;br /&gt;
&lt;br /&gt;
==== Weak Army ====&lt;br /&gt;
A weak army is categorized as a military force with an average rank that is too low to effectively attack or defend. This is, oftentimes, due to having a commander who has not exceeded past blue rank. The commander, hero, and units are still far too fragile to deal any real damage in city and main battles which can result in a larger number of injuries. This is especially true for PvP armies which are more at risk of sustaining deaths in these types of combat situations.&lt;br /&gt;
&lt;br /&gt;
Another reason for a weak army can come from what is called a [[Rebuild]]. This method of unit swapping can leave a commanders army vulnerable to higher than usual injuries, including deaths. This is due to the fact that during a rebuild any new units hired in place of old units are forced to start at the lowest level of that [[tier]] group. Thus, this heavily weakens a commanders forces until they are able to train the new units up to an appropriate level.&lt;br /&gt;
&lt;br /&gt;
The final reason for an army being weak can come from &amp;lt;u&amp;gt;improperly built&amp;lt;/u&amp;gt; heroes. A commanders heroes provide a strong initial defense and offense to their army. However, if heroes are not built correctly it can weaken the integrity of their overall strength. This is doubly true in the case of player versus player battles.&lt;br /&gt;
&lt;br /&gt;
==== Injured Army ====&lt;br /&gt;
An injured army is the result of having been previously involved in a main or strike force that placed some of your units out of commission or because you were attacked in PvP. In these instances, you army has been crippled and are no longer operating at full strength. If not taken care of in a timely manner any further attacks could lead to unit deaths and commander injuries. This is made worse by the fact that a player&#039;s army can be attacked in PvP more than once if they participate in strike force activities without healing first. The similar note can be made when a main army drops on a city that &#039;&#039;that&#039;&#039; specific player is occupying at the time.&lt;br /&gt;
&lt;br /&gt;
==== Small Army ====&lt;br /&gt;
A small army can often be caused by the use of the rebuild method but that is not always the case. In some situations, a small army can be due to prior deaths in which a player is unable to hire replacements due to insufficient funds. A small army can be equally as vulnerable as an injured one and can, assuredly, cause unit deaths and even a commander injury.&lt;br /&gt;
&lt;br /&gt;
Regardless of what the situation may be, maintaining the health of one&#039;s army is pivotal to survival and avoiding unit and commander deaths.&lt;br /&gt;
&lt;br /&gt;
== Experience Points &#039;&#039;(XP)&#039;&#039; ==&lt;br /&gt;
The sole purpose of experience points is to allow a player&#039;s commander to increase their officer rank over the course of a single in-game age with the rank of Private being their starting title and Marquess being their last. Each promotion toward a commanders rank increases the amount of experience required to reach the next promotion. Therefore, a player must, eventually, transition from training to joining country battles in order to maintain a productively continuous flow of experience points.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=90</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=90"/>
		<updated>2026-03-03T14:49:53Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log into an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;br /&gt;
&lt;br /&gt;
== Country Leader ==&lt;br /&gt;
At a certain point in the age when a player&#039;s country has reached a minimum of 5 officers with the rank of General or higher they are given the privilege of electing a leader for the country. A leader is chosen once 60% of green+ ranked players have selected a particular player to head up their country. As the leader, the player is in charge of maintaining all commanding armies in one massive joint force. This means that they must keep all armies, particularly those not joining battles, moving when it is required. They are also in charge of retrieving players that are outside of the joint force and often initiating full force drops on other enemy joint armies.&lt;br /&gt;
&lt;br /&gt;
A leaders responsibilities can range from a single task to many and is one of the most important roles in the game. Some of these tasks include planning and strategizing, diplomacy, communication, speed, and quick-thinking.&lt;br /&gt;
&lt;br /&gt;
==== Planning &amp;amp; Strategizing ====&lt;br /&gt;
Leaders must be willing to plan from time to time if it becomes necessary as countries may not always have planners readily available during certain hours of the day. Being able to assemble a plan of action and effectively carry it out can make the difference between a country of players who actively show up when they are needed or decide they&#039;d rather do their own thing. A leader must always have a strategy prepared and ready to be carried out. This type of confidence and preparedness will resonate with that players countrymen and keep them loyal.&lt;br /&gt;
&lt;br /&gt;
==== Diplomacy ====&lt;br /&gt;
A fairly large part of being the leader of a country is the players ability to be a persuasive and logical diplomat. When a country is in a tight spot and needs assistance in a situation that might need more than one country involved, diplomacy is an appropriate way to achieve a goal.&lt;br /&gt;
&lt;br /&gt;
==== Communication ====&lt;br /&gt;
Like they say &#039;Communication is key&#039; and that&#039;s no different when leading a country in The Last Knights. A Leader must be able to communicate clearly with their countrymen so that mistakes are not made. Clarification is also important to ensure that the information received is heard correctly the first time.&lt;br /&gt;
&lt;br /&gt;
==== Speed ====&lt;br /&gt;
There will be times when the leader is expected to act fast during a battle run. This often pertains to movement or even clicking that attack button. A player in the role of a leader can avoid serious problems later on if they can manage their speed at the right times.&lt;br /&gt;
&lt;br /&gt;
==== Quick-Thinking ====&lt;br /&gt;
A leader will constantly be faced with situations where the opportunity of thinking quickly can help turn the tides of battle in their favor. Hesitation is all it takes for a plan to fall apart and for a leaders country to end up in a terrible predicament. Having backup plans or being able to re-strategize last minute can help minimize and even completely remove any chance of a failed operation.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=89</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=89"/>
		<updated>2026-03-03T02:41:09Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Commander]]&#039;&#039;&#039;&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
*** Basic Ranks&lt;br /&gt;
*** Royalty Ranks&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
*** Weak Army&lt;br /&gt;
*** Injured Army&lt;br /&gt;
*** Small Army&lt;br /&gt;
** Experience Points&lt;br /&gt;
* &#039;&#039;&#039;[[Country]]&#039;&#039;&#039;&lt;br /&gt;
** Leader&lt;br /&gt;
*** Planning &amp;amp; Strategizing&lt;br /&gt;
*** Diplomacy&lt;br /&gt;
*** Communication&lt;br /&gt;
*** Speed&lt;br /&gt;
*** Quick-Thinking&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*&#039;&#039;&#039;[[Gameplay]]&#039;&#039;&#039;&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|&#039;&#039;&#039;In-Game Mechanics&#039;&#039;&#039;]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages|&#039;&#039;&#039;Unique In-Game Webpages&#039;&#039;&#039;]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*&#039;&#039;&#039;[[Chat]]&#039;&#039;&#039;&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions|&#039;&#039;&#039;Commonly Asked Questions&#039;&#039;&#039;]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=88</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=88"/>
		<updated>2026-03-03T02:40:22Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
*** Basic Ranks&lt;br /&gt;
*** Royalty Ranks&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
*** Weak Army&lt;br /&gt;
*** Injured Army&lt;br /&gt;
*** Small Army&lt;br /&gt;
** Experience Points&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
*** Planning &amp;amp; Strategizing&lt;br /&gt;
*** Diplomacy&lt;br /&gt;
*** Communication&lt;br /&gt;
*** Speed&lt;br /&gt;
*** Quick-Thinking&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|In-Game Mechanics]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=87</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=87"/>
		<updated>2026-03-03T02:37:11Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** Experience Points&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|In-Game Mechanics]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Map&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Profile&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=86</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=86"/>
		<updated>2026-03-03T02:33:38Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log into an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;br /&gt;
&lt;br /&gt;
== Country Leader ==&lt;br /&gt;
At a certain point in the age when a player&#039;s country has reached a minimum of 5 officers with the rank of General or higher they are given the privilege of electing a leader for the country. A leader is chosen once 60% of green+ ranked players have selected a particular leader. As the leader, the player is in charge of maintaining all commanding armies in one massive joint force. This means that they must keep all armies, particularly those not joining battles, moving when it is required. They are also in charge of retrieving players that are outside of the joint force and often initiating full force drops on other enemy joint armies.&lt;br /&gt;
&lt;br /&gt;
A leaders responsibilities can range from a single task to many and is one of the most important roles in the game. Some of these tasks include planning and strategizing, diplomacy, communication, speed, and quick-thinking.&lt;br /&gt;
&lt;br /&gt;
==== Planning &amp;amp; Strategizing ====&lt;br /&gt;
Leaders must be willing to plan from time to time if it becomes necessary as countries may not always have planners readily available during certain hours of the day. Being able to assemble a plan of action and effectively carry it out can make the difference between a country of players who actively show up when they are needed or decide they&#039;d rather do their own thing. A leader must always have a strategy prepared and ready to be carried out. This type of confidence and preparedness will resonate with that players countrymen and keep them loyal.&lt;br /&gt;
&lt;br /&gt;
==== Diplomacy ====&lt;br /&gt;
A fairly large part of being the leader of a country is the players ability to be a persuasive and logical diplomat. When a country is in a tight spot and needs assistance in a situation that might need more than one country involved, diplomacy is an appropriate way to achieve a goal.&lt;br /&gt;
&lt;br /&gt;
==== Communication ====&lt;br /&gt;
Like they say &#039;Communication is key&#039; and that&#039;s no different when leading a country in The Last Knights. A Leader must be able to communicate clearly with their countrymen so that mistakes are not made. Clarification is also important to ensure that the information received is heard correctly the first time.&lt;br /&gt;
&lt;br /&gt;
==== Speed ====&lt;br /&gt;
There will be times when the leader is expected to act fast during a battle run. This often pertains to movement or even clicking that attack button. A player in the role of a leader can avoid serious problems later on if they can manage their speed at the right times.&lt;br /&gt;
&lt;br /&gt;
==== Quick-Thinking ====&lt;br /&gt;
A leader will constantly be faced with situations where the opportunity of thinking quickly can help turn the tides of battle in their favor. Hesitation is all it takes for a plan to fall apart and for a leaders country to end up in a terrible predicament. Having backup plans or being able to re-strategize last minute can help minimize and even completely remove any chance of a failed operation.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=85</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=85"/>
		<updated>2026-03-02T21:06:46Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log into an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Country&amp;diff=84</id>
		<title>Country</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Country&amp;diff=84"/>
		<updated>2026-03-02T20:44:53Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Created page with &amp;quot;In &amp;#039;&amp;#039;&amp;#039;The Last Knights&amp;#039;&amp;#039;&amp;#039;, the first thing that a player can do when they first log in for an age is join a country. Each age swaps between what is called Random Ages and Stack Ages. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what speci...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the first thing that a player can do when they first log in for an age is join a country. Each age swaps between what is called [[Random Ages]] and [[Stack Ages]]. In random ages you are only given the option to join a country at random. This mechanic helps to balance out veteran and newer players. In stack ages, you are given the option to choose between a number of listed countries. The country you decide to join will also decide what [[special units]] you will have access to as well as the [[terrain bonuses]] for that country.&lt;br /&gt;
&lt;br /&gt;
Each country is given a select number of cities that they control from the very beginning. The countries are also provided a randomly placed capital where each new joiner will spawn and where the [[garrison]] inside that city is given a bonus to strength and unit count. As a player, it is their responsibility to work with the rest of their country to help it thrive and avoid death by the hands of an invading enemy.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=83</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=83"/>
		<updated>2026-03-02T20:31:38Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** Experience Points&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|In-Game Mechanics]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**In-Game Messaging System&lt;br /&gt;
**War Room&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Map&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
**Profile&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=82</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=82"/>
		<updated>2026-03-02T20:02:58Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each Commander is given a set &#039;&#039;&#039;Authority&#039;&#039;&#039; amount (determined by their rank) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, heroes, and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
A player&#039;s commander rank refers to their position as a leading officer of an army. Starting off as a private, you can work your way up in rank through promotions that you can receive after obtaining a certain level of experience. The following lists provide a rundown of each rank as well as the promotional changes that your commander goes through as a result.&lt;br /&gt;
&lt;br /&gt;
==== Basic Ranks ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Royalty Ranks ====&lt;br /&gt;
The following ranks are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s commander has reached a certain rank, they are granted a crusader, of sorts, for no additional gold or initial cost to authority. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Health (&#039;&#039;Importance of)&#039;&#039; ==&lt;br /&gt;
A player&#039;s commanders health as well as the health of their heroes and military units are detrimental in ensuring their army does not incur unexpected or unnecessary deaths. Although the health, also called hitpoints, is never reduced in a battle, they are still able to be killed. This is, most often, caused by a weak army, an injured army, or an abnormally small army.&lt;br /&gt;
&lt;br /&gt;
==== Weak Army ====&lt;br /&gt;
A weak army is categorized as a military force with an average rank that is too low to effectively attack or defend. This is, oftentimes, due to having a commander who has not exceeded past blue rank. The commander, hero, and units are still far too fragile to deal any real damage in city and main battles which can result in a larger number of injuries. This is especially true for PvP armies which are more at risk of sustaining deaths in these types of combat situations.&lt;br /&gt;
&lt;br /&gt;
Another reason for a weak army can come from what is called a [[Rebuild]]. This method of unit swapping can leave a commanders army vulnerable to higher than usual injuries, including deaths. This is due to the fact that during a rebuild any new units hired in place of old units are forced to start at the lowest level of that [[tier]] group. Thus, this heavily weakens a commanders forces until they are able to train the new units up to an appropriate level.&lt;br /&gt;
&lt;br /&gt;
The final reason for an army being weak can come from &amp;lt;u&amp;gt;improperly built&amp;lt;/u&amp;gt; heroes. A commanders heroes provide a strong initial defense and offense to their army. However, if heroes are not built correctly it can weaken the integrity of their overall strength. This is doubly true in the case of player versus player battles.&lt;br /&gt;
&lt;br /&gt;
==== Injured Army ====&lt;br /&gt;
An injured army is the result of having been previously involved in a main or strike force that placed some of your units out of commission or because you were attacked in PvP. In these instances, you army has been crippled and are no longer operating at full strength. If not taken care of in a timely manner any further attacks could lead to unit deaths and commander injuries. This is made worse by the fact that a player&#039;s army can be attacked in PvP more than once if they participate in strike force activities without healing first. The similar note can be made when a main army drops on a city that &#039;&#039;that&#039;&#039; specific player is occupying at the time.&lt;br /&gt;
&lt;br /&gt;
==== Small Army ====&lt;br /&gt;
A small army can often be caused by the use of the rebuild method but that is not always the case. In some situations, a small army can be due to prior deaths in which a player is unable to hire replacements due to insufficient funds. A small army can be equally as vulnerable as an injured one and can, assuredly, cause unit deaths and even a commander injury.&lt;br /&gt;
&lt;br /&gt;
Regardless of what the situation may be, maintaining the health of one&#039;s army is pivotal to survival and avoiding unit and commander deaths.&lt;br /&gt;
&lt;br /&gt;
== Experience Points &#039;&#039;(XP)&#039;&#039; ==&lt;br /&gt;
The sole purpose of experience points is to allow a player&#039;s commander to increase their officer rank over the course of a single in-game age with the rank of Private being their starting title and Marquess being their last. Each promotion toward a commanders rank increases the amount of experience required to reach the next promotion. Therefore, a player must, eventually, transition from training to joining country battles in order to maintain a productively continuous flow of experience points.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=81</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=81"/>
		<updated>2026-03-02T19:57:07Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** Experience Points&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|In-Game Mechanics]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**War Room&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Map&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
**Profile&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
*[[Commonly Asked Questions]]&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=80</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=80"/>
		<updated>2026-03-02T19:52:35Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** Experience Points&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|In-Game Mechanics]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**War Room&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Map&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
**Profile&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=79</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=79"/>
		<updated>2026-03-02T19:13:13Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each Commander is given a set &#039;&#039;&#039;Authority&#039;&#039;&#039; amount (determined by their rank) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, heroes, and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
A player&#039;s commander rank refers to their position as a leading officer of an army. Starting off as a private, you can work your way up in rank through promotions that you can receive after obtaining a certain level of experience. The following lists provide a rundown of each rank as well as the promotional changes that your commander goes through as a result.&lt;br /&gt;
&lt;br /&gt;
==== Basic Ranks ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Royalty Ranks ====&lt;br /&gt;
The following ranks are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s commander has reached a certain rank, they are granted a crusader, of sorts, for no additional gold or initial cost to authority. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Health (&#039;&#039;Importance of)&#039;&#039; ==&lt;br /&gt;
A player&#039;s commanders health as well as the health of their heroes and military units are detrimental in ensuring their army does not incur unexpected or unnecessary deaths. Although the health, also called hitpoints, is never reduced in a battle, they are still able to be killed. This is, most often, caused by a weak army, an injured army, or an abnormally small army.&lt;br /&gt;
&lt;br /&gt;
==== Weak Army ====&lt;br /&gt;
A weak army is categorized as a military force with an average rank that is too low to effectively attack or defend. This is, oftentimes, due to having a commander who has not exceeded past blue rank. The commander, hero, and units are still far too fragile to deal any real damage in city and main battles which can result in a larger number of injuries. This is especially true for PvP armies which are more at risk of sustaining deaths in these types of combat situations.&lt;br /&gt;
&lt;br /&gt;
Another reason for a weak army can come from what is called a [[Rebuild]]. This method of unit swapping can leave a commanders army vulnerable to higher than usual injuries, including deaths. This is due to the fact that during a rebuild any new units hired in place of old units are forced to start at the lowest level of that [[tier]] group. Thus, this heavily weakens a commanders forces until they are able to train the new units up to an appropriate level.&lt;br /&gt;
&lt;br /&gt;
The final reason for an army being weak can come from &amp;lt;u&amp;gt;improperly built&amp;lt;/u&amp;gt; heroes. A commanders heroes provide a strong initial defense and offense to their army. However, if heroes are not built correctly it can weaken the integrity of their overall strength. This is doubly true in the case of player versus player battles.&lt;br /&gt;
&lt;br /&gt;
==== Injured Army ====&lt;br /&gt;
An injured army is the result of having been previously involved in a main or strike force that placed some of your units out of commission or because you were attacked in PvP. In these instances, you army has been crippled and are no longer operating at full strength. If not taken care of in a timely manner any further attacks could lead to unit deaths and commander injuries. This is made worse by the fact that a player&#039;s army can be attacked in PvP more than once if they participate in strike force activities without healing first. The similar note can be made when a main army drops on a city that &#039;&#039;that&#039;&#039; specific player is occupying at the time.&lt;br /&gt;
&lt;br /&gt;
==== Small Army ====&lt;br /&gt;
A small army can often be caused by the use of the rebuild method but that is not always the case. In some situations, a small army can be due to prior deaths in which a player is unable to hire replacements due to insufficient funds. A small army can be equally as vulnerable as an injured one and can, assuredly, cause unit deaths and even a commander injury.&lt;br /&gt;
&lt;br /&gt;
Regardless of what the situation may be, maintaining the health of one&#039;s army is pivotal to survival and avoiding unit and commander deaths.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=78</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=78"/>
		<updated>2026-03-02T18:59:26Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
*** Basic Ranks&lt;br /&gt;
*** Royalty Ranks&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
*** Weak Army&lt;br /&gt;
*** Injured Army&lt;br /&gt;
*** Small Army&lt;br /&gt;
** XP&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Other Game Mechanics|In-Game Mechanics]]&lt;br /&gt;
**Ranking System&lt;br /&gt;
**War Room&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Map&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
*[[Unique In-Game Webpages]]&lt;br /&gt;
**Voting&lt;br /&gt;
**Hall of Fame&lt;br /&gt;
**Battle Log&lt;br /&gt;
**Nobility&lt;br /&gt;
**Mentoring Program&lt;br /&gt;
**Profile&lt;br /&gt;
*[[Chat]]&lt;br /&gt;
**Telegram&lt;br /&gt;
***Where to download&lt;br /&gt;
***Country Chat Etiquette&lt;br /&gt;
***Chat-Focused Gameplay&lt;br /&gt;
***Unique Commands&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=77</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=77"/>
		<updated>2026-03-02T18:44:43Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** XP&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
**Ranking System&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Promotion Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Telegram]]&lt;br /&gt;
**[[Where to download]]&lt;br /&gt;
**[[TG country chat etiquette]]&lt;br /&gt;
**[[TG gameplay]]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=76</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=76"/>
		<updated>2026-03-02T18:43:48Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** XP&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
**Ranking System&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Commander Ranking&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Telegram]]&lt;br /&gt;
**[[Where to download]]&lt;br /&gt;
**[[TG country chat etiquette]]&lt;br /&gt;
**[[TG gameplay]]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=75</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=75"/>
		<updated>2026-03-02T18:43:13Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** XP&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**Ranking System&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Commander Ranking&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Telegram]]&lt;br /&gt;
**[[Where to download]]&lt;br /&gt;
**[[TG country chat etiquette]]&lt;br /&gt;
**[[TG gameplay]]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=74</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=74"/>
		<updated>2026-03-02T18:42:17Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** XP&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**Country Ranking&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Commander Ranking&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Telegram]]&lt;br /&gt;
**[[Where to download]]&lt;br /&gt;
**[[TG country chat etiquette]]&lt;br /&gt;
**[[TG gameplay]]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=73</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=73"/>
		<updated>2026-03-02T17:33:11Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each Commander is given a set &#039;&#039;&#039;Authority&#039;&#039;&#039; amount (determined by their rank) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, heroes, and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following ranks are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s commander has reached a certain rank, they are granted a crusader, of sorts, for no additional gold or initial cost to authority. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Health (&#039;&#039;Importance of)&#039;&#039; ==&lt;br /&gt;
A player&#039;s commanders health as well as the health of their heroes and military units are detrimental in ensuring their army does not incur unexpected or unnecessary deaths. Although the health, also called hitpoints, is never reduced in a battle, they are still able to be killed. This is, most often, caused by a weak army, an injured army, or an abnormally small army.&lt;br /&gt;
&lt;br /&gt;
==== Weak Army ====&lt;br /&gt;
A weak army is categorized as a military force with an average rank that is too low to effectively attack or defend. This is, oftentimes, due to having a commander who has not exceeded past blue rank. The commander, hero, and units are still far too fragile to deal any real damage in city and main battles which can result in a larger number of injuries. This is especially true for PvP armies which are more at risk of sustaining deaths in these types of combat situations.&lt;br /&gt;
&lt;br /&gt;
Another reason for a weak army can come from what is called a [[Rebuild]]. This method of unit swapping can leave a commanders army vulnerable to higher than usual injuries, including deaths. This is due to the fact that during a rebuild any new units hired in place of old units are forced to start at the lowest level of that [[tier]] group. Thus, this heavily weakens a commanders forces until they are able to train the new units up to an appropriate level.&lt;br /&gt;
&lt;br /&gt;
The final reason for an army being weak can come from &amp;lt;u&amp;gt;improperly built&amp;lt;/u&amp;gt; heroes. A commanders heroes provide a strong initial defense and offense to their army. However, if heroes are not built correctly it can weaken the integrity of their overall strength. This is doubly true in the case of player versus player battles.&lt;br /&gt;
&lt;br /&gt;
==== Injured Army ====&lt;br /&gt;
An injured army is the result of having been previously involved in a main or strike force that placed some of your units out of commission or because you were attacked in PvP. In these instances, you army has been crippled and are no longer operating at full strength. If not taken care of in a timely manner any further attacks could lead to unit deaths and commander injuries. This is made worse by the fact that a player&#039;s army can be attacked in PvP more than once if they participate in strike force activities without healing first. The similar note can be made when a main army drops on a city that &#039;&#039;that&#039;&#039; specific player is occupying at the time.&lt;br /&gt;
&lt;br /&gt;
==== Small Army ====&lt;br /&gt;
A small army can often be caused by the use of the rebuild method but that is not always the case. In some situations, a small army can be due to prior deaths in which a player is unable to hire replacements due to insufficient funds. A small army can be equally as vulnerable as an injured one and can, assuredly, cause unit deaths and even a commander injury.&lt;br /&gt;
&lt;br /&gt;
Regardless of what the situation may be, maintaining the health of one&#039;s army is pivotal to survival and avoiding unit and commander deaths.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=72</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=72"/>
		<updated>2026-03-02T17:11:46Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Health ==&lt;br /&gt;
A player&#039;s commanders health as well as the health of their heroes and military units are detrimental in ensuring their army does not incur unexpected or unnecessary deaths. Although the health, also called hitpoints, is never reduced in a battle, they are still able to be killed. This is, most often, caused by a weak army, an injured army, or an abnormally small army.&lt;br /&gt;
&lt;br /&gt;
==== Weak Army ====&lt;br /&gt;
A weak army is categorized as a military force with an average rank that is too low to effectively attack or defend. This is, oftentimes, due to having a commander who has not exceeded past blue rank. The commander, hero, and units are still far too fragile to deal any real damage in city and main battles which can result in a larger number of injuries. This is especially true for PvP armies which are more at risk of sustaining deaths in these types of combat situations.&lt;br /&gt;
&lt;br /&gt;
Another reason for a weak army can come from what is called a [[Rebuild]]. This method of unit swapping can leave a commanders army vulnerable to higher than usual injuries, including deaths. This is due to the fact that during a rebuild any new units hired in place of old units are forced to start at the lowest level of that [[tier]] group. Thus, this heavily weakens a commanders forces until they are able to train the new units up to an appropriate level.&lt;br /&gt;
&lt;br /&gt;
The final reason for an army being weak can come from &amp;lt;u&amp;gt;improperly built&amp;lt;/u&amp;gt; heroes. A commanders heroes provide a strong initial defense and offense to their army. However, if heroes are not built correctly it can weaken the integrity of their overall strength. This is doubly true in the case of player versus player battles.&lt;br /&gt;
&lt;br /&gt;
==== Injured Army ====&lt;br /&gt;
An injured army is the result of having been previously involved in a main or strike force that placed some of your units out of commission or because you were attacked in PvP. In these instances, you army has been crippled and are no longer operating at full strength. If not taken care of in a timely manner any further attacks could lead to unit deaths and commander injuries. This is made worse by the fact that a player&#039;s army can be attacked in PvP more than once if they participate in strike force activities without healing first. The similar note can be made when a main army drops on a city that &#039;&#039;that&#039;&#039; specific player is occupying at the time.&lt;br /&gt;
&lt;br /&gt;
==== Small Army ====&lt;br /&gt;
A small army can often be caused by the use of the rebuild method but that is not always the case. In some situations, a small army can be due to prior deaths in which a player is unable to hire replacements due to insufficient funds. A small army can be equally as vulnerable as an injured one and can, assuredly, cause unit deaths and even a commander injury.&lt;br /&gt;
&lt;br /&gt;
Regardless of what the situation may be, maintaining the health of one&#039;s army is pivotal to survival and avoiding unit and commander deaths.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=71</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=71"/>
		<updated>2026-03-02T17:04:37Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;br /&gt;
&lt;br /&gt;
== Health ==&lt;br /&gt;
A player&#039;s commanders health as well as the health of their heroes and military units are detrimental in ensuring their army does not incur unexpected or unnecessary deaths. Although the health, also called hitpoints, is never reduced in a battle, they are still able to be killed. This is, most often, caused by a weak army, an injured army, or an abnormally small army.&lt;br /&gt;
&lt;br /&gt;
==== Weak Army ====&lt;br /&gt;
A weak army is categorized as a military force with an average rank that is too low to effectively attack or defend. This is, oftentimes, due to having a commander who has not exceeded past blue rank. The commander, hero, and units are still far too fragile to deal any real damage in city and main battles which can result in a larger number of injuries. This is especially true for PvP armies which are more at risk of sustaining deaths in these types of combat situations.&lt;br /&gt;
&lt;br /&gt;
Another reason for a weak army can come from what is called a [[Rebuild]]. This method of unit swapping can leave a commanders army vulnerable to higher than usual injuries, including deaths. This is due to the fact that during a rebuild any new units hired in place of old units are forced to start at the lowest level of that [[tier]] group. Thus, this heavily weakens a commanders forces until they are able to train the new units up to an appropriate level.&lt;br /&gt;
&lt;br /&gt;
The final reason for an army being weak can come from &amp;lt;u&amp;gt;improperly built&amp;lt;/u&amp;gt; heroes. A commanders heroes provide a strong initial defense and offense to their army. However, if heroes are not built correctly it can weaken the integrity of their overall strength. This is doubly true in the case of player versus player battles.&lt;br /&gt;
&lt;br /&gt;
==== Injured Army ====&lt;br /&gt;
An injured army is the result of having been previously involved in a main or strike force that placed some of your units out of commission or because you were attacked in PvP. In these instances, you army has been crippled and are no longer operating at full strength. If not taken care of in a timely manner any further attacks could lead to unit deaths and commander injuries. This is made worse by the fact that a player&#039;s army can be attacked in PvP more than once if they participate in strike force activities without healing first. The similar note can be made when a main army drops on a city that &#039;&#039;that&#039;&#039; specific player is occupying at the time.&lt;br /&gt;
&lt;br /&gt;
==== Small Army ====&lt;br /&gt;
A small army can often be caused by the use of the rebuild method but that is not always the case. In some situations, a small army can be due to prior deaths in which a player is unable to hire replacements due to insufficient funds. A small army can be equally as vulnerable as an injured one and can, assuredly, cause unit deaths and even a commander injury.&lt;br /&gt;
&lt;br /&gt;
Regardless of what the situation may be, maintaining the health of one&#039;s army is pivotal to survival and avoiding a commander death.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=70</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=70"/>
		<updated>2026-03-02T16:00:07Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Currency&lt;br /&gt;
** Health&lt;br /&gt;
** Player Ranking&lt;br /&gt;
** XP&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**Country Ranking&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Commander Ranking&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Telegram]]&lt;br /&gt;
**[[Where to download]]&lt;br /&gt;
**[[TG country chat etiquette]]&lt;br /&gt;
**[[TG gameplay]]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=69</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Main_Page&amp;diff=69"/>
		<updated>2026-03-02T15:59:40Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Imagine playing a strategy game like risk, but instead of controlling an entire side you only control one of the armies. You can advance your own character but you can only achieve something as a group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We add the unique aspect of leadership and group dynamics to a tactical game that&#039;s simple to learn but very hard to master.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you a born leader, a motivator or a reliable force that can be counted upon when things get rough? Find your place in the TLK world and make new friends!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please check the [[Special:WantedPages]] for pages that need to be created!&lt;br /&gt;
&lt;br /&gt;
== Table of Contents ==&lt;br /&gt;
&lt;br /&gt;
* [[Commander]]&lt;br /&gt;
** Authority&lt;br /&gt;
** Rank&lt;br /&gt;
** Hero&lt;br /&gt;
** Gold&lt;br /&gt;
** Health&lt;br /&gt;
** Player Ranking&lt;br /&gt;
** XP&lt;br /&gt;
* [[Country]]&lt;br /&gt;
** Leader&lt;br /&gt;
** High Council&lt;br /&gt;
** War Council&lt;br /&gt;
**Strike Forces&lt;br /&gt;
**PVP&lt;br /&gt;
**Country Ranking&lt;br /&gt;
*[[Gameplay]]&lt;br /&gt;
**Commander Ranking&lt;br /&gt;
**City Battles&lt;br /&gt;
**Main Battles&lt;br /&gt;
**Planning&lt;br /&gt;
**Driving&lt;br /&gt;
**Offensive Strategies&lt;br /&gt;
**Defensive Strategies&lt;br /&gt;
*[[Telegram]]&lt;br /&gt;
**[[Where to download]]&lt;br /&gt;
**[[TG country chat etiquette]]&lt;br /&gt;
**[[TG gameplay]]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/postorius/lists/mediawiki-announce.lists.wikimedia.org/ MediaWiki release mailing list]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=68</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=68"/>
		<updated>2026-03-02T15:56:11Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=67</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=67"/>
		<updated>2026-03-02T15:55:23Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;float: right; margin-left: 1em; width: 200px;&amp;quot;&lt;br /&gt;
! Jump To:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[#Authority]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Rank]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Hero]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Currency]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=66</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=66"/>
		<updated>2026-03-02T15:54:22Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Added description for in-game currency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;float: right; margin-left: 1em; width: 200px;&amp;quot;&lt;br /&gt;
! Jump To:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[#Authority]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Rank]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Hero]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;br /&gt;
&lt;br /&gt;
== Currency ==&lt;br /&gt;
There is only one form of currency used in &#039;&#039;The Last Knights&#039;&#039; and that is &#039;&#039;&#039;Gold&#039;&#039;&#039;. Its primary use is to hire and heal units as well as purchase items and equipment for heroes. Gold can be acquired a few different ways. &lt;br /&gt;
&lt;br /&gt;
The first way to gain this currency is through training. Though it may not always reward you in every single battle, you can obtain small amounts of gold in successful training runs. As you and your units go through promotions the amount and consistency of the gold you are rewarded will gradually increases.&lt;br /&gt;
&lt;br /&gt;
The second way to earn gold is in main, city-focused, and player versus player battles. Since these types of battles are typically larger and provide greater risk than basic training battles, they often offer a substantially higher amount of gold if you are victorious.&lt;br /&gt;
&lt;br /&gt;
The last method of gold retrieval is through a unique skill that can be leveled up by a player&#039;s heroes. This skill is known as [[Merchant]] and can, ultimately, give you the necessary boost in income you may need to continue your training runs or force heal your injured units.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Hero&amp;diff=59</id>
		<title>Hero</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Hero&amp;diff=59"/>
		<updated>2026-03-02T05:17:30Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Ranks&amp;diff=58</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Ranks&amp;diff=58"/>
		<updated>2026-03-02T05:16:19Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Authority&amp;diff=57</id>
		<title>Authority</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Authority&amp;diff=57"/>
		<updated>2026-03-02T05:15:37Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=56</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=56"/>
		<updated>2026-03-02T05:13:35Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;float: right; margin-left: 1em; width: 200px;&amp;quot;&lt;br /&gt;
! Jump To:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[#Authority]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Rank]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Hero]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=55</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=55"/>
		<updated>2026-03-02T05:08:54Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-left: 1em; width: 200px;&amp;quot;&lt;br /&gt;
! Quick Navigation&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[#Authority]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Rank]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[#Hero]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=54</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=54"/>
		<updated>2026-03-02T05:04:15Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Authority]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
	<entry>
		<id>https://wiki.lastknights.com/index.php?title=Commander&amp;diff=53</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.lastknights.com/index.php?title=Commander&amp;diff=53"/>
		<updated>2026-03-02T05:01:34Z</updated>

		<summary type="html">&lt;p&gt;Green Mask Productions: /* Authority */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Table of Contents ==&lt;br /&gt;
[[Authority]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;The Last Knights&#039;&#039;&#039;, the player &#039;&#039;(you)&#039;&#039; is the commander of their own military force. As the leader in charge of all personal operations in the game, they are given the ability to hire a select range of unit types to help mold their ideal army. Additionally, a commander has their own specific stats that increase as they promote in rank. This includes their overall hitpoints, strength, ranged accuracy, and ranged strength. They also hold a level of [[authority]] that is given to the commander at the start of each new rank. This authority is what allows the commanding officer to hire army units as &#039;&#039;gold&#039;&#039;, alone, is not enough. &lt;br /&gt;
&lt;br /&gt;
Think of the amount of authority as popularity. As a commander rises in rank, their popularity grows. As their popularity grows, their status becomes that of a more ideal leader for a singular driving military force. Ergo, they are given the privilege of increasing the size or strength of their army as a result. Commanders start off with a simple restriction from joining or creating what are called [[military forces]]. These often consist of one or more commanders, and their armies, and are joinable as long as they are of an ideal rank and do not exceed the rank of the commander who is leading the force.&lt;br /&gt;
&lt;br /&gt;
== Authority ==&lt;br /&gt;
Each [https://wiki.lastknights.com/Commander Commander] is given a set [https://wiki.lastknights.com/Authority Authority] amount (determined by their [https://wiki.lastknights.com/Rank rank]) that can be allocated to the purchase or promotion of [https://wiki.lastknights.com/Unit units]. As you promote up the ranks you will be allowed more authority to increase your army size or improve your individual units.&lt;br /&gt;
&lt;br /&gt;
Each unit is given an authority value based off their [https://wiki.lastknights.com/Unit_levels stats]. From the initial value of Stage 1 Apprentice, Stage 2 Standard, Stage 3 Standard which can be purchased at the [https://wiki.lastknights.com/Barracks Barracks] there are multipliers that give us each value after promoting.&lt;br /&gt;
&lt;br /&gt;
When you reach your authority cap (also called the &amp;quot;Hard Cap&amp;quot;) set by your rank you will not be able to purchase or promote further until your Commander ranks up or you dismiss other units.&lt;br /&gt;
&lt;br /&gt;
Sometimes you&#039;ll find your authority looks incorrect, in these cases, switching to the Encampment page tends to update the figure, if not try clicking &amp;quot;dismiss&amp;quot; without any units selected to force the figure to update. Any issues after this, use the in-game &amp;quot;Support&amp;quot; feature to notify the Admins.&lt;br /&gt;
&lt;br /&gt;
The Authority of units also has an impact on the rating of your individual army and the points awarded in battle. Your rating is calculated using the number of units, their authority and their rank, in addition to your commander XP and your gold. When [https://wiki.lastknights.com/Battle_points battle points] are awarded after a battle, this figure uses the authority of soldiers, [https://wiki.lastknights.com/Hero heroes], and commanders injured or killed in battle.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+A list of all ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Private&lt;br /&gt;
|&lt;br /&gt;
|180&lt;br /&gt;
|15&lt;br /&gt;
|450&lt;br /&gt;
|90&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Lance-Corporal&lt;br /&gt;
|&lt;br /&gt;
|190&lt;br /&gt;
|16&lt;br /&gt;
|600&lt;br /&gt;
|200&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Corporal&lt;br /&gt;
|&lt;br /&gt;
|200&lt;br /&gt;
|17&lt;br /&gt;
|800&lt;br /&gt;
|350&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|&lt;br /&gt;
|210&lt;br /&gt;
|18&lt;br /&gt;
|1000&lt;br /&gt;
|520&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Master-Sergeant&lt;br /&gt;
|&lt;br /&gt;
|230&lt;br /&gt;
|18&lt;br /&gt;
|1200&lt;br /&gt;
|700&lt;br /&gt;
|60,000&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant-Major&lt;br /&gt;
|&lt;br /&gt;
|240&lt;br /&gt;
|19&lt;br /&gt;
|1500&lt;br /&gt;
|1000&lt;br /&gt;
|70,000&lt;br /&gt;
|-&lt;br /&gt;
|Ensign&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|20&lt;br /&gt;
|1820&lt;br /&gt;
|1350&lt;br /&gt;
|130,000&lt;br /&gt;
|-&lt;br /&gt;
|Second-Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|260&lt;br /&gt;
|22&lt;br /&gt;
|2040&lt;br /&gt;
|1900&lt;br /&gt;
|150,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant&lt;br /&gt;
|&lt;br /&gt;
|270&lt;br /&gt;
|24&lt;br /&gt;
|2260&lt;br /&gt;
|2400&lt;br /&gt;
|170,000&lt;br /&gt;
|-&lt;br /&gt;
|Captain&lt;br /&gt;
|&lt;br /&gt;
|280&lt;br /&gt;
|26&lt;br /&gt;
|2500&lt;br /&gt;
|3100&lt;br /&gt;
|190,000&lt;br /&gt;
|-&lt;br /&gt;
|Major&lt;br /&gt;
|&lt;br /&gt;
|290&lt;br /&gt;
|28&lt;br /&gt;
|2740&lt;br /&gt;
|4500&lt;br /&gt;
|210,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-Colonel&lt;br /&gt;
|&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|3000&lt;br /&gt;
|6000&lt;br /&gt;
|850,000&lt;br /&gt;
|-&lt;br /&gt;
|Colonel&lt;br /&gt;
|&lt;br /&gt;
|310&lt;br /&gt;
|31&lt;br /&gt;
|3220&lt;br /&gt;
|8000&lt;br /&gt;
|890,000&lt;br /&gt;
|-&lt;br /&gt;
|Brigadier-General&lt;br /&gt;
|&lt;br /&gt;
|320&lt;br /&gt;
|32&lt;br /&gt;
|3540&lt;br /&gt;
|10000&lt;br /&gt;
|1,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Major-General&lt;br /&gt;
|&lt;br /&gt;
|330&lt;br /&gt;
|33&lt;br /&gt;
|3800&lt;br /&gt;
|13000&lt;br /&gt;
|1,300,000&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant-General&lt;br /&gt;
|&lt;br /&gt;
|340&lt;br /&gt;
|34&lt;br /&gt;
|4060&lt;br /&gt;
|16000&lt;br /&gt;
|1,400,000&lt;br /&gt;
|-&lt;br /&gt;
|Vice-Marshal&lt;br /&gt;
|&lt;br /&gt;
|350&lt;br /&gt;
|35&lt;br /&gt;
|4370&lt;br /&gt;
|20000&lt;br /&gt;
|1,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Marshal&lt;br /&gt;
|&lt;br /&gt;
|360&lt;br /&gt;
|36&lt;br /&gt;
|4700&lt;br /&gt;
|25000&lt;br /&gt;
|4,200,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight&lt;br /&gt;
|Dame&lt;br /&gt;
|370&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Baron&lt;br /&gt;
|Baroness&lt;br /&gt;
|390&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|Count&lt;br /&gt;
|Countess&lt;br /&gt;
|400&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Marquess&lt;br /&gt;
|Marchioness&lt;br /&gt;
|400&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following [https://wiki.lastknights.com/Rank ranks] are allocated to the [https://wiki.lastknights.com/Leader Leader] of a [https://wiki.lastknights.com/Country country] after reaching the equivalent of [https://wiki.lastknights.com/Rank rank] Knight:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Royalty Ranks&lt;br /&gt;
![https://wiki.lastknights.com/Rank Rank]&lt;br /&gt;
!Female&lt;br /&gt;
![https://wiki.lastknights.com/Health Health]&lt;br /&gt;
![https://wiki.lastknights.com/Strength Strength]&lt;br /&gt;
![https://wiki.lastknights.com/Authority Authority]&lt;br /&gt;
!Promotion&lt;br /&gt;
[https://wiki.lastknights.com/XP XP]&lt;br /&gt;
!Starting&lt;br /&gt;
[https://wiki.lastknights.com/Gold Gold]&lt;br /&gt;
|-&lt;br /&gt;
|Viceroy&lt;br /&gt;
|Vicereine&lt;br /&gt;
|400&lt;br /&gt;
|37&lt;br /&gt;
|5060&lt;br /&gt;
|32000&lt;br /&gt;
|4,500,000&lt;br /&gt;
|-&lt;br /&gt;
|Prince&lt;br /&gt;
|Princess&lt;br /&gt;
|420&lt;br /&gt;
|38&lt;br /&gt;
|5400&lt;br /&gt;
|45000&lt;br /&gt;
|4,800,000&lt;br /&gt;
|-&lt;br /&gt;
|King&lt;br /&gt;
|Queen&lt;br /&gt;
|440&lt;br /&gt;
|39&lt;br /&gt;
|5560&lt;br /&gt;
|80000&lt;br /&gt;
|5,000,000&lt;br /&gt;
|-&lt;br /&gt;
|Emperor&lt;br /&gt;
|Empress&lt;br /&gt;
|450&lt;br /&gt;
|40&lt;br /&gt;
|5560&lt;br /&gt;
|&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero ==&lt;br /&gt;
When a player&#039;s [https://wiki.lastknights.com/Commander commander] has reached a certain [https://wiki.lastknights.com/Ranks rank], they are granted a crusader, of sorts, for no additional gold or initial cost to [https://wiki.lastknights.com/Authority authority]. These units are referred to as &#039;&#039;&#039;Heroes&#039;&#039;&#039;. A player can acquire up to 3 heroes in a single age and are often considered the backbone of a commanders army.&lt;br /&gt;
&lt;br /&gt;
Each hero has access to a number of skills that can be acquired through points they gain in battle simply known as [https://wiki.lastknights.com/Battle_Points Battle Points]. These points can, then, be distributed among said skills. The higher the digit, the more benefit to the player, heroes, and their army.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s heroes can also be equipped with a variety of different weapons, armor, and perks that can provide positive influential effects on themselves as well as the rest of the player&#039;s army. Heroes help to maintain not only a stronger army but a more resistant one as well. A lack of heroes can lead to a larger number of injuries in a battle that can also cause unit deaths. They are also extremely important in [https://wiki.lastknights.com/Player_versus_player player versus player] battles.&lt;/div&gt;</summary>
		<author><name>Green Mask Productions</name></author>
	</entry>
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